#pragma once
#include "GameUIWindow.h"
#include "GameMusic.h"

class CGameBugTestWnd : public CGameUIWindow
{

	FUNCTION_GET_OBJECT_SIZE

public:
	CGameBugTestWnd(void);
	~CGameBugTestWnd(void);

	void OnUpdate();
	void OnDraw();

private:
	CGameMusic m_kMusic;
	CGameMusic m_kMusic2;
};
